Tuesday, July 24, 2012

Multiplayer!

The team has been working really hard these past 2 weeks. And to show that we have, here is a video!


We have multiplayer movement down! There is A LOT of underlying other work that has been done, but we are full steam ahead with things. All content in this video is still a WIP. We are very excited and proud to have things running pretty stable. We still have tons of work ahead but this is proof that things are working as they should! Till next time, Dave

Wednesday, July 11, 2012

Galaxy Gangs Updater Video

Note: This is still a WIP, very much so. I wanted a break from client/server code a bit, so I started working on this. I really want to show everyone the development process, so I made a quick video of just the program running. Whenever we get into gameplay of the actual game, expect videos then of the game and server. A lot of the stuff we are doing right now, isn't very visual because it's core functionality, and it's probably stuff that you don't want to see. But later down the road, there will be videos.

Saturday, July 7, 2012

Picture!

     Success connecting! Things are really shaping up here. Figuring out multi-threading with everything was a little bit of a pain, but it seemingly works :D (Which is a good thing). It's now just a matter of figuring out the order in which to send data again when a player connects. All that fun stuff again.
     This may seem like slow progress, but we are coding a lot of just core components, so that adding/using them later on is going to be a lot easier.
     I have a good feeling that we will be getting past the loading screen into a server soon(ish). That's mostly on my part. As long as I just be patient and figure out the logic and not rush it, it'll fit just right into existing code.

That's all for now :)

Dave